The state of all objects in the object tree may change, depending on the situation and settings. And the operator can take appropriate actions based on the current state of an object. All the various object states are presented in the table below:
Table 88.
State | Description |
---|---|
Channels | |
There is a signal. There is motion. No archive recording. |
|
There is a signal. There is motion. Archive recording. |
|
Audio / No audio. |
|
SIMT motion detector | |
Intersection of a border |
|
No objects within a zone / Objects detected in a zone / Alarm in a zone |
|
Empty Shelf Detector and Deep People Detector | |
The detector's state changes according to the observed area's level of depletion (Empty-Shelf Detector) or admission (Deep People Detector) |
|
Alarm inputs / outputs | |
Alarm input opened / closed |
|
Alarm output opened |