Object tree state

The state of all objects in the object tree may change, depending on the situation and settings. And the operator can take appropriate actions based on the current state of an object. All the various object states are presented in the table below:

Table 88. 

State Description
Channels

There is a signal. There is motion. No archive recording.

There is a signal. There is motion. Archive recording.

Audio / No audio.

SIMT motion detector

Intersection of a border

No objects within a zone / Objects detected in a zone / Alarm in a zone

Empty Shelf Detector and Deep People Detector

The detector's state changes according to the observed area's level of depletion (Empty-Shelf Detector) or admission (Deep People Detector)

Alarm inputs / outputs

Alarm input opened / closed

Alarm output opened